WIKIMUD (in development)
update 0.2
What changed
Contract-run gameplay: you get a GOAL article and a move limit. Reach the goal before moves hit 0 to complete the contract, earn score, and get a new goal.
Better “passages”: exits are numbered (01–08) and biased toward the goal (simple keyword overlap), plus SCAN to view more options.
Hinting and navigation tools: HINT suggests likely passages, MAP shows recent path.
“Sea air in Missouri” fix: ambiance now scores multiple matches across both categories and extract text, and has anti-keywords (example: “state/county/river” suppresses the ocean flavor). The original version was a first-match return over categories only.
Disambiguation handling: if you land on an ambiguous topic, it shows suggestions instead of dumping you into a useless room.
Warp is allowed but costs 3 moves; rerolling the goal costs score (so there is a tradeoff instead of free resets).
| Published | 19 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Dirtbug Games |
| Genre | Role Playing |
| Tags | mud, Singleplayer |

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