Known issues: bots/players will sometimes respawn immediately on top of an active player/bot and push them aside. Ammo gauge overlaps with K/D/S info at top center

Multiplayer may not work properly for everyone yet, I'm new with Photon. 


Player A opens game → the game connects to my Photon cloud server
Player A joins (or auto-creates) the room called "CombatZone_Default"
Player B opens the game → connects to Photon, finds that room already exists, joins it
Photon relays messages between them — position updates, shots, hits, etc.

INPUT ACTION
WASD or Arrow Keys Movement
Mouse Aim and Look
Left Click Fire Weapon
R Reload
Space Jump
ESC Release Mouse Focus


Bots automatically despawn as real players join the session to ensure human players have priority.

Updated 4 days ago
Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorDirtbug Games
GenreShooter
TagsFPS, lcd, Retro

Development log

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