LCD FPS
Known issues: bots/players will sometimes respawn immediately on top of an active player/bot and push them aside. Ammo gauge overlaps with K/D/S info at top center
Multiplayer may not work properly for everyone yet, I'm new with Photon.
Player A opens game → the game connects to my Photon cloud server
Player A joins (or auto-creates) the room called "CombatZone_Default"
Player B opens the game → connects to Photon, finds that room already exists, joins it
Photon relays messages between them — position updates, shots, hits, etc.
| INPUT | ACTION |
| WASD or Arrow Keys | Movement |
| Mouse | Aim and Look |
| Left Click | Fire Weapon |
| R | Reload |
| Space | Jump |
| ESC | Release Mouse Focus |
Bots automatically despawn as real players join the session to ensure human players have priority.



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